Minggu, 25 Februari 2018

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Free Ebook Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows)

Free Ebook Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows)

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Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows)

Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows)


Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows)


Free Ebook Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows)

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Pro Windows Embedded Compact 7: Producing Device Drivers (Expert's Voice in Windows)

About the Author

Abraham (Avi) Kcholi holds a bachelor of science degree in pure mathematics from the London School of Economics. He has developed time critical systems, GIS infrastructure components, and command and control systems for military and industrial automation based on Windows CE technologies since 1998, and Windows XP Embedded technologies since 2004. Some of his projects include designing medical and GIS systems for military usage and creating the 2008 classroom materials for the SPARK initiative. Avi also develops and teaches courses on Windows programming covering technologies such as MFC, COM+, .NET, and Windows Embedded.

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Product details

Series: Expert's Voice in Windows

Paperback: 288 pages

Publisher: Apress; 1st ed. edition (December 12, 2011)

Language: English

ISBN-10: 1430241799

ISBN-13: 978-1430241799

Product Dimensions:

7 x 0.6 x 10 inches

Shipping Weight: 1.4 pounds (View shipping rates and policies)

Average Customer Review:

3.4 out of 5 stars

3 customer reviews

Amazon Best Sellers Rank:

#3,686,394 in Books (See Top 100 in Books)

Technical contents actually live up to the book's subtitle - "Producing Device Drivers".For novice WEC7 device driver developers, this book has a good amount of useful information.However, I wished for more explanations and additional details in a number of places. For example, in Chapter 7 (The essence of stream device drivers) more explanatory texts about hDeviceContext and hOpenContext would have been nice. Also the same chapter is too light on how to write a driver that can be opened multiple times.My main gripe about this book has to do with lack of quality control in how the code examples are printed. Specifically, in numerous places the code indentations are all messed up. They look like someone just copied and pasted in there and never looked back. I hold APress largely responsible for not providing edits and proof-reading. I'm also puzzled how the author let slip such large number of mistakes before printing.I have bought many APress books starting in 2000. Their earlier publications were often very good in quality control. But I've seen many misses in their newer books. Today APress's business strategy seems to be to crank out many books fast, damn the quality. Or, perhaps the company has become "too big to care".

I returned this book after an hour of reading. The book has potential, but there were too many errors, poorly formatted code, etc. to make it worth the price. When learning a new API, like the Windows Embedded Compact 7 DDK, errors in the learning material are simply unacceptable. The author appeared knowledgeable, but this reads like a first draft in need of a editor who knows CE7 and a few revisions. Given the price tag, I was unwilling to do the editorial work for the publisher to find and figure out the errors.

If you're doing WinCE 7 or WEC-2013 device driver development this is a must have.

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Sabtu, 24 Februari 2018

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Free PDF Starport (Graphic Novel), by George R. R. Martin

Free PDF Starport (Graphic Novel), by George R. R. Martin

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Starport (Graphic Novel), by George R. R. Martin

Starport (Graphic Novel), by George R. R. Martin


Starport (Graphic Novel), by George R. R. Martin


Free PDF Starport (Graphic Novel), by George R. R. Martin

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Starport (Graphic Novel), by George R. R. Martin

About the Author

George R. R. Martin is the #1 New York Times bestselling author of many novels, including those of the acclaimed series A Song of Ice and Fire—A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast for Crows, and A Dance with Dragons—as well as Tuf Voyaging, Fevre Dream, The Armageddon Rag, Dying of the Light, Windhaven (with Lisa Tuttle), and Dreamsongs Volumes I and II. He is also the creator of The Lands of Ice and Fire, a collection of maps featuring original artwork from illustrator and cartographer Jonathan Roberts, The World of Ice & Fire (with Elio M. García, Jr., and Linda Antonsson), and Fire & Blood, the first volume of the definitive two-part history of the Targaryens in Westeros, with illustrations by Doug Wheatley. As a writer-producer, he has worked on The Twilight Zone, Beauty and the Beast, and various feature films and pilots that were never made. He lives with the lovely Parris in Santa Fe, New Mexico.  Raya Golden was born in New York City, and has slowly made her way westward across the United States. She graduated from the Academy of Art University in San Francisco, focusing on traditional and digital illustration. Her first graphic novel, Meathouse Man—an adaptation of George R. R. Martin’s short story of the same name—was nominated for a Hugo Award for Best Graphic Novel in 2014. She currently lives in Santa Fe, New Mexico.

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Product details

Hardcover: 272 pages

Publisher: Bantam (March 12, 2019)

Language: English

ISBN-10: 1101965045

ISBN-13: 978-1101965047

Product Dimensions:

7 x 0.9 x 10.5 inches

Shipping Weight: 2 pounds (View shipping rates and policies)

Average Customer Review:

3.6 out of 5 stars

13 customer reviews

Amazon Best Sellers Rank:

#25,633 in Books (See Top 100 in Books)

This is based on a script he wrote in the '90s. Enjoy!

Why in the world is Martin writing this sort of uninteresting stuff that no one wants to read when Ice and Fire isn't finished? Don't give him or his publishers another penny!

Loved it! Thanks!

Is not so exciting but refreshing idea about the various species and sort. Colorful graphics and expressive too. That’s why I say good try!

A great read with a charming art style that brings me back

Starport is based on a script Martin wrote in the 90s, and it's definitely a show I would watch. I love that they decided to adapt it to the comic format, whoever edited it made sure to make it fit the genre. As with all of Martin's work, the world building of Starport is fantastic. The story has a satisfying enough ending that it wraps up in the one novel, but there is so much in there to build off that it could easily continue. I definitely think it is worth checking out if you are into comics, GRRM, and extraterrestrials coming to earth.

Nooooooo.....Ice and Fire isn't even finished and he releases this??? Shame! Shame! Shame!

Ten years ago the alien Chasheen arrived on Earth. They are members of an interstellar commonwealth known as the Harmony of Worlds, 314 species living and trading together in the interests of galactic peace. They offered humanity the chance to become the 315th member and humanity accepted. Three great starports have been built to link Earth to these other worlds, the latest of which is located in Chicago. Charlie Baker, newly promoted to detective on the squad overseeing the Starport district, is keen to use his knowledge of alien worlds and civilisations to help on the job, but discovers that not all of his fellow officers - or civilians - are that keen on the alien presence.From roughly 1985 to early 1993, George R.R. Martin worked in Hollywood in the film and TV industry. He worked on The Twilight Zone and Beauty and the Beast, rising to become a producer on the latter. This earned him enough credits to try creating his own show, so he wrote a slew of pilots. Doorways was the only one that was filmed, and that never made it to series or the air. Another, written in 1992/93 shortly before he gave up on Hollywood to return home to resume work on an epic fantasy side-project called A Game of Thrones, was called Starport. It did the rounds of the four American TV networks before being turned down for being (as per usual with GRRM) too long and too expensive.A quarter of a century later, Starport has been given a new lease of life as a graphic novel, adapted from Martin's original 90-minute script by Raya Golden. Golden previously adapted Martin's story Meathouse Man as a graphic novel to some acclaim, and Starport is an altogether larger and more impressive project.As a graphic novel, it's an attractive package. The art is vivid, colourful and pops at the reader. The script is punchy and pacy, with the pages flipping by quite quickly despite the book's impressive length (almost 300 pages). Golden's artwork is excellent, mixing a classic comic book feel with modern colouring techniques and some crazy panels of technicolor alien vistas and species that feels out of a mid-1970s Marvel cosmic epic.The script has been updated, with VHS jokes going out and smartphones coming in. The dialogue is mostly decent and well-done, although Martin's script hews towards TV standards of the 1990s a bit too closely at times (with more short, soundbitey quips and less of the longer, more erudite speeches that may be associated with his fantasy work, although this does keep the pace flowing). There's also the feeling of some references being updated but others not: so the internet is mentioned but the cultural touchpoints are Gilligan's Island and Kojak, which do feel a bit dated.The protagonists are a likeable bunch, a mixture of beat cops looking to improve themselves, cynical lifers just trying to reach their pension, geeks fascinated by aliens, bigots who hate them and so on. The characters tend towards archetypes, like the undercover cop who gets in a bit too deep and justifies some dubious behaviour (like sleeping with much younger women) by saying it is to maintain his cover, but do have some depth thanks to the graphic novel's length. The adaptation is generous at almost 300 pages (to cover what was originally a 90-minute TV script) which allows it to delve deep into the characters and premise. There's a few characters who don't have a lot to do, which is where the "TV pilot" feel comes in a bit more (characters set up for bigger things further down the line), but it also helps the story feel more realistically populated.It's easy to see why Starport never got made in the early 1990s. It has an epic scale and scope which I think would have been hard to translate to the screen. It also came along not long after the Alien Nation movie (1988) and TV spin-off (1989-90) which was abruptly cancelled. Although Starport's premise is rather different - a police force of humans working alongside alien security forces from the titular starport, rather than alien refugees joining the police force - the surface similarity may have put some producers off. The premise also feels a little bit like the later Babylon 5, with the starport serving as a meeting and mixing ground for hundreds of alien races and humans.Starport (****) is brash, enjoyable and fantastically-illustrated. Those looking for a deep, immersive, serious story like A Song of Ice and Fire may feel disappointed, but those looking for a fun, pulpy SF yarn will be well-catered for.

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